Research and Design Sprint Methods

Australian Government Digital Transformation Office

Methods

Gamestorming

IDEO

Methods

Audience

Research

Observation, Guided Tours, Immersion, Resource Flow

Interviews and Conversations

Brainstorming

Activities

Interaction Design Encyclopedia

Knowledge Sharing Toolkit

Nielson Norman

Nesta

Methods

Idea Generation

Prototyping

Nesta DIY

Methods

Creative Workshop

Planning Tools

Target Audiences and Personas

Interviews

New Zealand Government Web Toolkit

Methods

Service Design Tools

Methods

Stanford Institute of Design

Methods

Interviews

Stoke, Brainstorming, Selection, Saturation, Group

Prototyping

What, Why, How

Miscellaneous

Thoughtbot

Methods

U.K. Gov

Methods

User Research

User Centred Design Methods

User Research Qualitative Techniques

User Research Quantitative

Usability BOK

Methods

Planning

Requirements Methods

Usability Inspection Methods

Task Analysis and Modeling Methods

Cognitive Models

Evaluating Usage of an Existing System

Context of Use Methods

Ethnographic Methods

Questionnaire and Survey Methods

Field Study Methods

Generating Ideas

Prototyping Methods

Design

Design Methods

  • Heuristic

  • Facilitator

  • Moderator

  • Taxonomy

  • Information Architecture (IA)
  • Site Map

  • Case Study

  • Fishbone Diagram (Synonyms: Cause-and-effect diagram, Fault tree diagram, Ishikawa diagram, Root cause analysis)
  • Culture

  • Prototype

  • Likert Scale

  • Rating Scales

  • 7 plus or minus 2

  • Chunking
  • Hick's law (Hick-Hyman law)

  • Effective

  • Efficiency
  • Engaging
  • Easy to Learn
  • Learnability
  • Readability (Synonyms: Plain language)

  • Internationalization

  • Localization

  • Interface

  • Human Factors
  • Human-Computer Interaction (HCI)
  • Interaction Design
  • Accessibility (Synonyms: ARIA, Section 508, WAI WCAG)
  • Usability
  • Usability Engineering Usability Evaluation Methods
  • Formative Evaluation
  • Summative Evaluation
  • User Experience (UE)
  • User-Centered Design (UCD)
  • Wayfinding
  • Conspicuity
  • Affordance
  • Fitts' Law
  • Gestalt Principles
  • Industrial Design

Usability Testing Methods

Usability Gov

Methods

Focus Groups, Interviews, Surveys

Personas, Scenarios, Use Cases

Card Sorting, Wireframing, Prototyping, Parallel Design

System Usability Scale (SUS)

User Engagement

More

Usability Net

Methods

Zurb

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